Ray-Traced Translucency

High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.

Ray-Traced Translucency

A summarised guide on utilising ray-traced translucency to accurately represent the physical handling of light and reflections on transparent materials. As well as performance optimisations including roughness control, refraction ray limiting, samples per pixel, reflection shadows and refraction control.

Realistic Translucency

Index of Refraction

Optimisation