Performance Analysis and Debugging

High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.

Performance Analysis and Debugging

A summarised guide on using performance analysis and debugging tools within RTRT environments. These include GPU statistics, ray-tracing resource usage, ray-tracing debug view modes, evaluating denoiser quality and on-the-go ray-tracing management.

GPU Profiling

Ray-Tracing Resource Profiling

Debug View Modes

Denoiser Quality Evaluation

Ray-Tracing Management

Material Management

Geometry Considerations