Materials I: Basics

High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.

Materials I: Basics

A summarised guide on the concepts and uses of physical based rendering, material domains, material instances and master materials along with best practices for materials.

Physical Based Rendering (PBR)

Material Domain

Materials

Material Instances

Master Materials

Master Materials Best Practices

Master Materials Concepts