High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
There are many ways for adding existing content to a new project. Any content you import can be found under the Content directory. The common methods include:
Within the editor, select the Add New button from the content browser, followed by Add Feature or Content Pack.
Select the pack you would like to include (i.e. Starter Content).
Marketplace content packs are stored with the vault of your epic games launcher library.
Locate the target pack and select the Add To Project button, followed by selecting the destination project.
Open the project which contains the content you wish to migrate.
Select the asset(s) you wish to migrate.
Right Click then hover over Asset Actions and select Migrate.
All content relating to the asset(s) will be migrated.
Within the file browser pop-up, navigate to the destination project and place the migrated files in the Content directory.
Importable content includes:
Static meshes
Sound files
Images
Skeletal meshes
Alembic Animations
CAD projects
This process will be discussed in further detail soon.